LegendCup Logo
This page was last modified: October 24 2024
Donate and be a LegendCup Hero -- Fans like you help keep LC up and running!

Monster Rancher Advance 1 Raising Mechanics

An incomplete compendium of MRA1's hidden data and values of Actions and Items and other effects on your monster, transcribed from The Squirrel Of Damocles' data mining efforts. If you would like to help towards completing this information, please reach out!

 

Aroma's Comments

Fatigue Warnings

Fatigue MessageFatigue Value
Seems Really Energetic 0
Looks Pretty Lively 1 to 19
Seems to be in good shape 20 to 29
Seems kinda sleepy 30 to 39
Seems tired 40 to 49
Looks Really Worn Out 50 to 69
Looks Exhausted 70 - 89
About Ready to Collapse 90 - 255

Stress Warnings

Stress CommentStress Value
No Comment 0 to 29
But stress is starting to take it's toll -or-
And Stress buildup isn't helping at all
30 to 49
But stress seems to be wearing it down -or-
And stress is weighing heavily on it
50 to 69
But how does it cope with all the stress? -or-
And it's dealing with a lot of stress
70 to 255

 

Stress and Fatigue
An observation of Stress and Fatigue by bringing a monster to the weeks near the "It's been good to us for a long time" message. The save is made on 1st week of may, thus this only tests if AT LEAST one week is lost if it retires on the 2nd week, it did NOT test the specific number of additional weeks lost, merely that more than the current week lived has been lost.
Stress Fatigue Survive?
0 0 - 69 Survive!
0 70 - 255 Retire
0 - 69 0 Survive!
70 - 2550 Retire
50 - 69 0 - 49 Survive!
50 - 69 50 - 255 Retire
0 - 49 50 - 69 Survive!
50 - 255 50 - 69 Retire
  • If BOTH Stress AND Fatigue are over 49, you lose lifespan.
  • If EITHER Stress OR Fatigue are greater than 69 you lose lifespan.

Other Notes:

Young monsters seem to get +1 to +3 Fatigue/week, +1 to +3 Stress/week. The cause unknown. Testing has proved unreliable for predictable results, but it seems to clear up within 2 to 3 months.

 

Fear and Spoil
Style Warnings
CommentReason
You're Spoiling [Monster]Spoil value is 50 points
higher than Fear value
[Monster] is afraid of youFear value is 50 points
higher than Spoil value
Light Drills
ResponseFearSpoil
Praise Great23
Withhold Praise3-7
Scold Fail5-7
Don't Scold - 3
  • Roast Newt: +10 Fear, -15 Spoil
  • Rest: -2 Fear, +3 Spoil
  • If your style is strict add a small amount of stress (+1 to +3) per week!

 

Item Values
Food Items
FoodFatigue:
Any preference
Stress: Satisfied
3 Nutrition, 2 Like
Potato -1 Fatigue -3 Stress
Fish No effect -4 Stress
Meat -3 Fatigue -2 Stress
Orange No effect -2 Stress
Nuts -1 Fatigue -2 Stress
Jelly No effectUnknown
Banana -2 Fatigue -4 Stress
Milk -4 Fatigue -5 Stress
Nutrient -2 Fatigue -4 Stress
Nothing No effect +6 Stress
Shop Items
ItemFatigueStress
Nitro Berry - -10
Honey Candy-1 -
Mango--
Cookie--
Newt--
Other Items
ItemFatigueStress
Mint Leaf--15
Mint Candy-1-20
Torles Water-10-
Nuts Oil-20-
Cups and Gems
ItemFatigueStress
Silver Cup0 to -1/wk-
Gold Cup0 to -3/wk-
Holy Cup-1 to -5/wk-
Shiny Gem-0*
Sparkle Gem-0 to -2/wk
Bright Gem-0 to -3/wk

* Testing indicates this item is broken.

Resting: Neutral to Rest
Resting ScenarioFatigueStress
Default-50 to -55-12* to -16
Rest + Incense-51 to -56-13 to -18
Rest + Aroma Pot-52 to -60-13 to -20
* -12 may be an error. Likely is -13.

Notes for Food Items:
  • How well liked or nutritious it is seems to have no effect on fatigue.
  • Stress results of happy or ecstatic will vary; Meat ,for example, can give -6 on "Happy" and -10 "ecstatic" but one can also observe -10 "Happy". This needs more testing.

 

Drills & Battles
This section was only tested with 1 monster and needs additional testing

Drill Greats and Fails are untested, as are Rain, Snow, or Hot days. From testing, it would seem that your coach monster, monster's age, training aptitude are irrelevant to stress and fatigue for drills.

Light Drills
Drill SuccessFatigueStress
Light Drill+13 to +16+5 to +8
Heavy Drill+26 to +29+10 to +13
ResponseFatigueStress
Praise Great - -5
Withhold Praise - +3
Scold Fail - +7
Don't Scold - -2
Battle Placement
PlacingFatigueStress
1st+31-40
2nd+40-32
3rd (not validated)--
4th+42-30

Special Training

  • Fatigue: +39 to +47
  • Stress: +2 to +11

 

Credits: Transcription (with permission) of The Squirrel Of Damocles' paste bin notes and data mining efforts.
LegendCup has been Ad-Free since 1999! Consider a Donation!
Can't donate? Link or Mention LegendCup wherever you discuss Monster Rancher!
もしこのサイトが役に立ったら、リンクとシェアをお願いします!
  • Thanks Tecmo! We Love Monster Rancher!
  • DISCLAIMER: LegendCup.com has been granted permission from Tecmo, in writing, for use of images and sounds throughout the site. All images and sounds related to Monster Rancher are property of Tecmo, inc. Legendcup.com and it's associates do not claim to own any of these properties, images, graphics or sounds.
  • Reproduction of data on LegendCup is forbidden without written permission from LegendCup or their individual authors.
  • Please see the Legal page if there are any concerns.