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Monster Rancher 2 Battle Calculator

Calculate and theory craft your Hit, Damage, Withering, Crit and other Battle stats against opponents, or see if your monster can survive hits from others!

Attacker
Main
Sub
Lif
Pow
Form adjusted value
Int
Ski
Spd
999
Def
999
Form
Normal
Fame
Nature
Neutral
Guts Rate
Guts
Stress
Special
Defender
Main
Sub
Lif
Pow
Form adjusted value
Int
Ski
Spd
999
Def
999
Form
Normal
Fame
Nature
Neutral
Guts Rate
Guts
Foolery
Special
Attacking Technique
Select attacking technique
Version
Guts cost
Type
Force
Hit %
Withering
Sharpness
Force Miss Self
Force Hit Self
Recovery
Life Steal
Guts Steal
Duration (hit)
Duration (miss)
Result
Damage
135 - 145
Crit Damage
205 - 215
Withering
0
Hit Chance
50%
Crit Chance
10%
Self Dmg (Miss)
0
Self Dmg (Hit)
0
Healing
0
Guts Recovered
0


** DX calcs should be really close, but may not be 100% accurate for everything. It is applying original concepts with known changes in DX. Continued testing is being applied as scenarios come up.
Original game calculations should be 100% accurate.

Test against the most extreme moves

The tech with the ...
  • Highest POW Force is Golem's Cyclone
  • Highest INT Force is Arrow Head's Meteor
  • Highest Hit % is Ghost's Necromancy
  • Highest Withering: Ducken's Explosion
  • Highest Sharpness: Tiger's Blizzard, Wracky's Cursed Dance, Metalner's Back Charge, Niton's MillionWhips

Explanations

Damage dealt is affected by
- The attacker's Pow or Int (depending on which type of tech it is), guts, guts rate, and active battle special
- The defender's Pow or Int (depending on which type of tech it is), Def, guts, guts rate, and active battle special

Hit chance is affected by
- The attacker's Ski, guts, guts rate, and active battle special
- The defender's form adjusted Spd, guts, guts rate, foolery, and active battle special

Withering is affected by
- The attacker's active battle special
- whether or not the defender had Real battle special that ran out

Crit chance is affected by
- The attacker's nature, fame, stress (if nature is less than 0), and active battle special
- The defender's fame (if attacker's nature is less than 0)

Recoil damage is affected by
- The attacker's Pow (so Zuum's Fire Bomb's recoil damage is determined by it's Pow even though it's an Int tech), form adjusted Def, Lif, and active battle special

Healing from recovery techs is affected by
- The attacker's Pow or Int (depending on which type of tech it is), Lif, active battle special

Healing from Life Steal techs is affected by
- The attacker's Pow or Int (depending on which type of tech it is)
- The defender's Pow or Int (depending on which type of tech it is)

Guts recovered from Guts Steal is affected by
- Attacker's tech withering value
- Mock's Energy Steal is affected by the attacker's and defender's INT

 

Credits: Teawch, SmilingFaces96, Nash
This page was last modified: February 25 2024
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