Ormeka (Golem/?)

Monster Rancher Metropolis: The Laboratory: Technical Research On The Monster Rancher CD Read Process: General Q & A: Ormeka (Golem/?)
By Ray Gamer on Monday, October 8, 2001 - 01:11 am:

Deleted. Non-working code.


By John Hawley on Monday, October 8, 2001 - 07:18 am:

Deleted for the same reason we closed the MR3 Lab section. Codes taken from games DO NOT work.

Please do not post codes that we will just have to delete.


By Lisa Shock on Monday, October 8, 2001 - 10:04 am:

John, I think that was the code for comparison that's in dispute with Tomb Raider Final Revelation. We have people saying it makes 2 different monsters. (I realise it doesn't work, but we were looking for a difference.)


By John Hawley on Monday, October 8, 2001 - 02:16 pm:

Then it's a good thing I haven't had time to erase that section of my hard drive.

[CloneCD]
Version=3

[Disc]
TocEntries=4
Sessions=1
DataTracksScrambled=0
CDTextLength=0

[Session 1]
PreGapMode=2
PreGapSubC=1

[Entry 0]
Session=1
Point=0xa0
ADR=0x01
Control=0x04
TrackNo=0
AMin=0
ASec=0
AFrame=0
ALBA=-150
Zero=0
PMin=1
PSec=32
PFrame=0
PLBA=6750

[Entry 1]
Session=1
Point=0xa1
ADR=0x01
Control=0x04
TrackNo=0
AMin=0
ASec=0
AFrame=0
ALBA=-150
Zero=0
PMin=1
PSec=0
PFrame=0
PLBA=4350

[Entry 2]
Session=1
Point=0xa2
ADR=0x01
Control=0x04
TrackNo=0
AMin=0
ASec=0
AFrame=0
ALBA=-150
Zero=0
PMin=69
PSec=45
PFrame=30
PLBA=313755

[Entry 3]
Session=1
Point=0x01
ADR=0x01
Control=0x04
TrackNo=0
AMin=0
ASec=0
AFrame=0
ALBA=-150
Zero=0
PMin=0
PSec=2
PFrame=0
PLBA=0


By Ray Gamer on Monday, October 8, 2001 - 05:17 pm:

*sweatdrop*

I should have posted a note along with this message, sorry about that John.

Now... all we need is Chet to post his information...

I apologize again about the confusion John.


By John Hawley on Monday, October 8, 2001 - 06:42 pm:

You wanna see confusion? Try watching me working at beating an S class tourney... Oops! Just did. ; )


By Ray Gamer on Monday, October 8, 2001 - 06:56 pm:

*Ray Gamer does 20 damage to himself in his confusion*

lol

Sorry, lame Pokemon reference... :P


By ChetFlavin on Tuesday, October 9, 2001 - 06:21 pm:

[CloneCD]
Version=3

[Disc]
TocEntries=4
Sessions=1
DataTracksScrambled=0
CDTextLength=0

[Session 1]
PreGapMode=2
PreGapSubC=0

[Entry 0]
Session=1
Point=0xa0
ADR=0x01
Control=0x04
TrackNo=0
AMin=0
ASec=0
AFrame=0
ALBA=-150
Zero=0
PMin=1
PSec=32
PFrame=0
PLBA=6750

[Entry 1]
Session=1
Point=0xa1
ADR=0x01
Control=0x04
TrackNo=0
AMin=0
ASec=0
AFrame=0
ALBA=-150
Zero=0
PMin=1
PSec=0
PFrame=0
PLBA=4350

[Entry 2]
Session=1
Point=0xa2
ADR=0x01
Control=0x04
TrackNo=0
AMin=0
ASec=0
AFrame=0
ALBA=-150
Zero=0
PMin=69
PSec=44
PFrame=2
PLBA=313652

[Entry 3]
Session=1
Point=0x01
ADR=0x01
Control=0x04
TrackNo=0
AMin=0
ASec=0
AFrame=0
ALBA=-150
Zero=0
PMin=0
PSec=2
PFrame=0
PLBA=0

[TRACK 1]
MODE=2
INDEX 1=0


By ChetFlavin on Tuesday, October 9, 2001 - 06:22 pm:

The differences are on entry 2.


By Ray Gamer on Wednesday, October 10, 2001 - 05:47 pm:

Yep, the last 3 lines of [Entry 2] are different...

PSec=44 ----------- PSec=45
PFrame=30 --------- PFrame=2
PLBA=313755 ------- PLBA=313652


By Ray Gamer on Wednesday, October 10, 2001 - 05:54 pm:

Also, my post lacks the last 3 lines, the track info. This could be very important. I'll have to double check if mine had that info or not.

[TRACK 1]
MODE=2
INDEX 1=0


By Ray Maimer >:P on Saturday, October 13, 2001 - 04:10 pm:

Any thoughts on this? I'm still curious as to why there appears to be 2 versions of this game... and if anyone else has tried it besides Chet and I.

Please post any comments about this here.


By John Hawley on Saturday, October 13, 2001 - 04:27 pm:

Could be that they had too small a first run and had to go back and press some more. No way to really know.


By Lisa Shock on Saturday, March 1, 2003 - 02:20 pm:

We have managed to get code for this monster from a music CD which also makes it, so I am closing this thread as an archived oddity for researchers.