Possible New(ish) Method?

Monster Rancher Metropolis: Monster Rancher 2 Archive (PSOne): Miscellaneous Q&A (Post New Questions Here): Possible New(ish) Method?
By Elf* on Thursday, August 20, 2009 - 09:56 am:

Sorry if any calculations are wrong, I've been away from school for a while so the mathematical side of me
hasn't been used in a long time..

I'ts basically a revision on the SI method, based on your Monster:

A)Liking Tablets
B)Receiving the HAD effect

It starts on the 1st week of a month and is the following:


HD/LD/HD/LD
NO/ML/NO/Mango

15,12 (39)
25,11 (47)
15,21 (57)
15,26 (67)

Tablets
HD/LD/HD/LD
NO/ML/NO/ML


15,21 (57)
25,16 (57)
15,25 (65)
25,18 (61)

Tablets
HD/LD/HD/LD
NO/ML/NO/Mango

15,14 (43)
25,12 (49)
15,22 (59)
15,27 (67)

Tablets
HD/LD/HD/LD
NO/ML/NO/ML

15,22 (59)
25,16 -Relate to Month 2 from now
15,25
25,18

Next month is a repeat of month 3, then month 2, then month 3 etc.

Granted, you only save 140G per 2 months (which averages out at 17.5G a week), but if training (at best case
scenario) a Petit Knight, this would save you close to 10,000(9,800)G by the end of its life, which I would
consider a worthy sum of money to take the time out and raise a HAD monster for.

On a side note, would the method LD/LD/LD/Rest keep your monster alive forever, despute being very time
consuming? MB/MB/MB/MB


By Elf* on Thursday, August 20, 2009 - 09:57 am:

Sorry for the double post, but that side method positioning didn't quite work...

LD/LD/LD/Rest
MB/MB/MB/MB


By Lisa Shock on Thursday, August 20, 2009 - 10:30 am:

So, you're using Mango instead of Nuts Oil? I will have to check the numbers later to be able to comment. For the record, it's easier for everyone if you post the full math for each week, so we know that you've done it correctly. I personally won't list a new method without it, because it takes up too much of my time checking these things all of the time.


By Elf* on Friday, August 21, 2009 - 03:52 am:

Sorry, what's the easiest format for showing it?(just direct me to an existing method if you can)


By Lisa Shock on Friday, August 21, 2009 - 09:08 am:

Just write out the lifespan formula like an algebraic equation. I don't think there are any posted because since the policy went into effect, no one has come up with a method that works.

It's to make certain you are calculating the item effect at the correct time.


By Elf* on Sunday, August 23, 2009 - 10:11 am:

So would I just be writing it out as (taking the first week as an example)

15+12x2=39

or listing everything that's happened in that week, e.g

15,12 (ML)= 15,6 (LD)= 25,11 (47)


By Lisa Shock on Sunday, August 23, 2009 - 10:44 am:

Yes to both, because I want to see it done for me, so that I don't have to write it all out and check charts for values.

Say there's 2 HD in a row, in week 2, ML is fed:

1) HD
15+ (12x2) =39

2) HD/ML
(15+15) + {(12+12) x2 ÷2} = 54

BTW, the divisor symbol is alt+246.


By Elf* on Sunday, August 23, 2009 - 12:43 pm:

Month 1

1)HD
15+(12x2)=39

2)LD/ML
(15+10)+{(12÷2+5)x2}
25+(11x2)=47

3)HD/NO
{(25-28)+15}+{(9+12)x2}
15+(21x2)=57

4)LD/Mango
{(15-10)+10}+{(21+5)x2}
15+(26x2)=67

Is that right? If so I'll post up the other months.


By Lisa Shock on Monday, August 24, 2009 - 10:03 am:

Yes. I just don't want to be stuck checking the math.


By Elf* on Monday, August 24, 2009 - 12:39 pm:

Just before I do post up the rest, what is the fatigue reduction from NO for a HAD monster? I just used 28,
but I was wondering if it was more...


By Lisa Shock on Monday, August 24, 2009 - 09:56 pm:

-28 Fatigue
-1/5 current Stress [round down] in monsters with Durahan,Henger, or ArrowHead main and/or subs

It's the added stress reduction that helps out so much. The catch is, it's also easier to make HAD methods than regular ones, and a HAD method isn't all that useful.