Okay okay. Most of us have read the lifespan theories on here, and it was concluded that Lifespan is percent based, and giving a monster a peach will turn its clock back. Therefore, giving a monster a Peach at Week 1 wouldn't do anything, right? Apparently, thats wrong.
"What?" you may ask. Well, according to the results I have, its true. "But, how can you tell it has an effect?" It'd be hard to raise a monster EXACTLY the same twice in a row, and Sueki Suezos won't accept items. But I stumbled onto a way to test it: Non-Existant monsters.
In short, a monster that doesn't "exist" in the game. Basically, a mosnter that has a sub-type it shouldn't have. Like, a Mew/Dragon, or a Phoenix/Mocchi. To obtain on of these, use a Gameshark or similar cheating device and put in codes to auto-change the monster's main and sub. Then just create a new monster (Via Market, Shrine, or combining.) The resulting monster will be mostly invisible... besides a few pixels that outline what it should look like.
These non-existant monsters have no programming, so they start with base stats of 1, gains of 1, a lifespan of 1 week, and strangely, ALL of their main's possible techs. Now whats the point of all this? To create a monster that NATURALLY only will live one, single week.
Giving the Monster a peach WILL increase its Lifespan accordingly, so it seems that peaches either DO add 25/50 weeks to lifespan totals... Or they subtract the Current Week value... Meaning you'd be in negative weeks if used early.
Once again, we have a mystery about lifespan.
By mepersoner on Tuesday, August 18, 2009 - 09:40 am:
I never tried feeding a monster a peach at day 1...
That said, it's only sort of percent based. At birth the monster's lifespan, and lifestages are calculated. However, lifespan hits only affect the current lifestage. For example, I always do errantries when young... or old, so that the monster's prime doesn't lose any time. I always feed peaches half a year and a year after the monster enters prime (depending on if it's a silver or gold) to go back to the beginning of the monster's prime.
I was always under the impression that the peach just took you back 25/50 weeks, and if for example a Gold Peach was taken at 7 weeks old you would just have to put up with another 43 weeks of Stage 1, going into negatives didn't negate the effect. Can't find that written down anywhere, but that was the impression that I got.
I know, but what I'm saying here is that its something new that (I think) we didn't know before. And its also been observed that if you battle enough during prime (why you'd do so is beyond me) that a peach will almost always shrink you.
All I'm saying is that peaches don't exactly work the way we think.
I'm currently battling all of the way through prime with my Cinder Bird (it's a moneymaker, about the only explanation I can think of). No other reasons why you should though, unless you're short on cash.
On a separate moneymaker notice, at B rank with the FIMBA meet you just gotta love those 3 B's in 3 weeks.
By Kotuza on Wednesday, August 19, 2009 - 12:03 pm:
Haha! Yes, when you have 3 straight weeks of battling in B class. Isn't there another month that does that too? I think it involved to Dragon Tusk Cup.
By Kotuza on Wednesday, August 19, 2009 - 01:14 pm:
Haha! Yes, when you have 3 straight weeks of battling in B class. Isn't there another month that does that too? I think it involved to Dragon Tusk Cup.