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Monster Rancher Metropolis: The Cafe: Town Hall (Polls): Monster Rancher 3 Polls: What Was Surprising about MR3? By Anonymous on Thursday, September 27, 2001 - 07:13 am: The light and searching. It's like expeditions. This time four in a in a year. Oh and monsters Blocking moves. By Magic Pink on Thursday, September 27, 2001 - 12:58 pm:
Monsters blocking rather than just dodging. By Magic Pink on Thursday, September 27, 2001 - 01:54 pm: Oops, and how much tougher it was to get money and how less beneficial tourneys were to your monsters stats. By Crystal Pixie on Thursday, September 27, 2001 - 03:15 pm: Same here. What all of you said. By Trickster on Thursday, September 27, 2001 - 05:23 pm: I'm still just trying to figure how how they pulled off making the monsters more cartoony and cute, and yet more 3D and "realistic" both at the same time... By Ray Gamer on Thursday, September 27, 2001 - 05:58 pm: The most suprising thing to me so far would be how it is very easy (at least for me) to keep your monsters loyalty maxed. Mine maxed early on and has never gone down at all (3 years at least). By Barronbrad on Thursday, September 27, 2001 - 07:37 pm: yes the game is waaaaaayyyy too easy. seems to me that tecmo made this game to attract younger gamers and give pokemon some competition By Ray Gamer on Thursday, September 27, 2001 - 08:59 pm: One more thing: I was suprised (and very happy) about the omission of the SKILL stat. ^_^ By torey luvullo on Friday, September 28, 2001 - 04:22 am:
they kept the tune to the birthday song! it cracked me and my daughter up - in mr2, the words at least could kinda be sung to the tune...in mr3 we have already given up...the words do not in any way fit that tune! By LordMoltar on Saturday, January 5, 2002 - 06:08 am: I was pleasantly suprised when i moved to the Takrama desert, and my next door nieghbor was the huge sand ant lion from the desert errantry in MR2 By Anonymous on Saturday, January 5, 2002 - 10:40 pm: I was suprised with all the new monsters like zan,and colorpandora By Eagle Fierce on Sunday, January 6, 2002 - 01:03 am:
I was surprised most when my Rivals continually entered the same tounries I was in, and seemed to have equal monsters regardless what my training style was. Now, I just kick their arse, but a few days ago, I was climbing the walls in rage of always being forced to battle. I didn't think I'd EVER get started, much less make Master by year 1007! hehhe By Beauty of the storM on Sunday, January 6, 2002 - 08:02 am:
I think this game HAS turned out much easier than I had expected at the beginning excepting how many cd's you have to get to try and raise all the monsters. I would realy like to see what anybody think should be the highest on stats like power defence speed intelligence or life! By torey luvullo on Sunday, January 6, 2002 - 08:12 am: there is a lot of strategic advice - some of it contradictory - in the mr3 section. i pretty much decide whether the monster i am raising will be pow or int, then i raise that stat, and spd, as high as i can, before working on lif and def. i tried raising the other attribute [pow in an int monster or vice versa] instead of def a few times and it didnt work as well. By Anonymous on Thursday, March 21, 2002 - 05:35 pm: Pixies look hotter then they very did By Flare Reiketsu on Friday, May 17, 2002 - 11:15 am:
Hey, I LIKED combining, Galis, and names over 8 letters long! By Flare Reiketsu on Monday, June 3, 2002 - 06:45 am: In reply to the first post, press the X button in the creation sequence to skip to the blue eye laser beam part By Jason Iosco on Friday, August 2, 2002 - 02:34 pm:
My 80 year old grandma can sing better than Fleria!!! And trust me you don't want to hear my grandma sing! Buit then again Fleria is pretty hot. By Dino Tamer on Friday, December 27, 2002 - 06:13 pm: The Jells being marshmallows. O_O By Penopat on Saturday, December 28, 2002 - 04:01 pm:
Not getting flamed from having cel-shading, like Zelda: The Wind Waker. By Toa3t on Friday, July 18, 2003 - 05:56 pm:
Yeah, I agree about the easiness. I mean, just for fun I raised a monster (with a heart) so that he entered the official tourneys on the first four weeks of his life, kinda like DMM.. and he won all of them! I had an "A" rank monster at 1/12 of a year. Crazy. By That Naga Chick on Saturday, July 19, 2003 - 11:26 pm: What they did to Nagas. I mean, jeeze, what were they thinking? The upper halfs of them are adult, but the bottom halves are like... chibi. It was surprising in a nightmare sort of way. By Da_Mullet on Tuesday, November 11, 2003 - 08:24 am: Panchos, and those hat people, and Gitans, and Mogis, And how few monsters needed unlocked. By X_588 on Tuesday, November 11, 2003 - 02:12 pm: That there are barly ann monsters in it, Why cant they just ceep every monster By Nicole on Wednesday, July 28, 2004 - 08:29 am:
1. New monsters. Most of them are awesome, especially Zans, Raidens, and the Beaklon/Brilla - Avalanche and the Hengar/Brilla - Metanix. By ironagamaster6 on Sunday, August 1, 2004 - 01:47 pm: The suprise for me is that naga's are so easy to get. (i have 25 discs out of 40 that have nagas on them) and how effective they are. i beat the game in 3 days of playing it. my first naga got to rank B and i only had him fight once a year. and raidens arent really that good i found, they look sorta like the phoenix except it has hands and looks like a human, but has poor moves to it. its the second hardest found to raise, dragon was the hardest because my method is to use a monsters best stats and raise them high, and either max speed or defense in te second gen! but the biggest suprise is that my normal hengar (takrama) beat a secret hengar boss in 1 hitt!!!!! with beam even! that was funny, and his intelligece was like 400. By Azulazulazula on Sunday, January 15, 2012 - 07:13 am:
Cell. Shaded. Graphics. End of story. |