So, how exactly does the whole "AP" thing work?...I'm sorry to ask, but I'm too scared to try resetting it until I know, lol.
By XxRisonxX on Tuesday, August 17, 2010 - 03:49 pm:
The way I understand it, nearly every positive action grants you AP. Excellent training, winning tournaments, etc. And resetting your game you lose a big chunk of those hard earned AP. Resetting really isn't worth it in almost every scenario.
By Swezlon Uno on Tuesday, August 17, 2010 - 08:09 pm:
Does it just affect the monster you're currently raising, or every monster in your possesion?
Each monster has its own AP. The more AP a monster gets in its lifetime, the better the combination results. Resetting causes your monster to lose months worth of AP.
Combine two monsters with lots of AP during their prime for best results. High rank and loyalty help, too.
By Swezlon Uno on Wednesday, August 18, 2010 - 10:52 am:
Thanks, I feel a bit better about resetting then. (For expedition monsters and moneymakers past their prime, and whatnot XD)
By Shen the Keeper on Wednesday, August 18, 2010 - 11:13 am:
Heh. I just accidently reset mine after realizing after loading it I didn't have time to play. So I just turned it off like I would any other game. Whoops. x.x I was raising that one for combining.
By Rahu on Wednesday, August 18, 2010 - 12:53 pm:
We still dont know if monsters in the freezer get the penalty or not do we?
By HappyHippo123 on Wednesday, August 18, 2010 - 02:31 pm:
Im 99% sure that they do not, both the person on gamefaqs that was hacking values in the game indicated he didnt think it did. And also having used this method 10 times in a row to finally get the naga battle done my monster still has great breeding potential.
I've used the freeze and save method for raising monsters and my second generation monster (double galaxy) lived up to his potential ratings (he beat the Four Kings tournaments and the Big Bang Tournament).
To me, that means that either AP may not be as damaging as previously though or that the freeze and save method skips the AP reduction.
Just for fun, I'll combine that second generation monster with a first generation monster (this monster has been frozen and saved many times as well) and see what I get:
Parent 1: -2nd Gen. Joker/Joker (Double Galaxy) Pow 674 Int 743 Ski 760 Spd 666 Def 730 Lif 934
Parent 2: -1st Gen. Abyss/Gali (Sun) [I used the Gali in the combo] Pow 424 Int 821 Ski 449 Spd 500 Def 372 Lif 539
Combination Ratings:
Pow: Star Int: Star Ski: Star Spd: Star Def: Star Lif: Star GRvoc: X Move: X Lspan: Star Constant
Potential: Up Parameters: Even Chem: Double circle
I threw in the Hengar item to give it a better lifespan and got this combo:
Hengar/Hengar (Highest Galaxy rating) Pow 203 Int 308 Ski 264 Spd 229 Def 226 Lif 261
The offspring's starting stats (1491 total) are nearly half of one its parents (Abyss/Gali was 3105).
If this is what a monster combination looks like after some serious AP damage, then I don't even mind taking the AP hits, because this Hengar still has great stats.
By Penguin God on Thursday, August 19, 2010 - 07:24 am:
Anyone experimenting with this more?
By Mal'akh on Thursday, August 26, 2010 - 10:56 pm:
Since I made a new game I have some data to share.
My first two monsters were both book-level monsters that I raised to A-rank without a single reset. They were both old when I froze them.
After freezing the second monster I took out my "combo" monster (the monster I use to combine with book-level monsters just to unlock monster breeds for my encyclopedia) and saved the game.
I have since then loaded the game and combined the monsters that I have frozen several times. The results for the Offspring have been consistent.
More evidence that the monsters you have frozen are not affected by AP loss due to restarts. J
PARENT 1 Lobearta [Abyss x ???] [A] [Moon] Pow 256 Int 646 Ski 293 Spd 332 Def 714 Lif 486
PARENT 2 Pooch [Tiger x ???] [A] [Sun] Pow 414 Int 387 Ski 404 Spd 254 Def 863 Lif 577
COMBINATION DATA [Abyss x Tiger] [Combination Item: Hengar]
Pow: Star Int: Star Ski: Star Spd: Star Def: Star Lif: Star