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Monster Rancher Metropolis: Monster Rancher DS Archive (DS): Monster Rancher DS: General QA: Shrine Reliability By NoxStryx on Saturday, August 7, 2010 - 06:10 pm:
Seems like all the shrine types in this game are By Thorr on Saturday, August 7, 2010 - 06:22 pm: The Drawing and Speech methods are indeed laced with randomness. The text input has less so because it has built in handwriting recognition. If you put the word Tiger in the text section, it should come out the same every time. By NoxStryx on Saturday, August 7, 2010 - 06:32 pm:
Maybe i just have really bad handwriting then. By Thorr on Saturday, August 7, 2010 - 08:40 pm: That i don't know. I will do some testing now that i have it available. I just unlocked dragon and Joker and now I can take a break and regen some monsters. By Thorr on Saturday, August 7, 2010 - 08:46 pm:
After a little testing, it does distinguish between caps and lower case. By Thorr on Saturday, August 7, 2010 - 08:57 pm:
Second test - tried "THORR" 5 times and got a Joker every time. By NoxStryx on Saturday, August 7, 2010 - 09:04 pm: Thats what i'm finding as well. By HappyHippo123 on Sunday, August 8, 2010 - 07:17 pm:
I suspect that alot of the seeming "randomness" from the written character creation with lowercase letters stems from the game not properly recognizing letters that are in more than one part, such as an "i" or "j" I noticed that you had 2 examples of lowercase working fine and then in the latest where it did not work that word "Tiger" has an i in it so this follows what I have seen so far. By Sillygoth on Monday, August 9, 2010 - 03:50 am:
When entering the word "CHUCK", making sure to use By HappyHippo123 on Monday, August 9, 2010 - 07:41 am: well there is also the h which could be read as a b the c which could be an o ect. But yes i didnt mean to allude that Thorr was wrong, hes totally right that it seems to be more random with lower case characters, I was just trying to explain some of the randomness. By Sillygoth on Monday, August 9, 2010 - 08:00 am:
I didn't take it as you questioning what he'd said, By HappyHippo123 on Tuesday, August 10, 2010 - 06:58 am: Im having trouble testing this thing out further since every other monster I produce is locked and unlike others in the series you get no hint as to what it is. So i guess I am just going to have to do some unlocking before i can get into it more, I should be able to get beaklon and dragon soon. And maby zan if the 2 trip viewing of the crystals works. By HappyHippo123 on Thursday, August 12, 2010 - 06:20 pm:
Ok ive unlocked beaklon dragon zan and durahan and have been able to test alot more stuff. I definatley have gotten more varied results with lowercase letters but have also seen several pure capital words that randomly produce something else aswell. So far I have achieved the most consistant results by choosing the letters that are the easiest and clearest to write for me. For example I was playing around using my friend erics name. by writing the word "eric" 5 times i got 3 different monsters, while writing it as "ERIC" 5 times I still got 2 different monsters. However after noticing how Diferent my E's kept turning out I tried "eRIC" and got the same durahan 5 times in a row. By Thorr on Thursday, August 12, 2010 - 06:38 pm: The actual letters you use are far less important than the number of letters you use. The more letters, the higher the breed tier. By HappyHippo123 on Thursday, August 12, 2010 - 09:51 pm:
oh... well thats rather depressing. when the spell section was introed and it said each letter would "add or subtract" from the monster I was kinda hoping you would be able to find small words that unlocked the main breed you wanted and then add letters to it to determine the subreed or something. (ofcourse I originally thought it would add or subtract stats but I now know they are all same stats for same breed). By Thorr on Friday, August 13, 2010 - 04:58 am: It's because of the localization. We had this discussion in the MFDS2. I think we all agreed that it may be difficult to port this game to english. The Japanese game would recognize words in the speech section. It would also recognize words in the Text section. Those two features are very region-specific and would need lots of love to make them work in English. We may not have received a game with all the love it deserved, but I am still happy to be playing it in english and not in Japanese. By HappyHippo123 on Friday, August 13, 2010 - 11:51 am:
This is true, I am very glad we got it. And it is alot of fun. Definatly one of the better installations. If it worked better in japanese then thats a consolation at least, it shows the game got effort in its creation which says to me that someone cares about it at least! By Mogomra on Friday, August 13, 2010 - 03:50 pm: There is someone on GameFAQs by the name of Swift Wolf that has hacked some of the game data and has posted both an illustration of what monster can be obtained from the Magic Field and what numerical levels of stress and fatigue Cleo's warning messages correspond to. I can provide links to this data if you like. By marhawkman on Sunday, November 14, 2010 - 11:54 am:
I would just scribble random stuff in. I never really tried writing.
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