Master

Monster Rancher Metropolis: Monster Rancher EVO Archive (PS2): Property (Items/Equipment): Equipment: Master
By Trickster on Sunday, April 16, 2006 - 02:48 pm:

***Under Construction***

ColorTypeLevelMain Eff.Pos. Eff.Ingredients
BlueBracer1Pow Up: SInitiative Down: SClam + Clay
BlueBracer2Pow Up: SInitiative Down: LClam + Clay
BlueBracer3Pow Up: LBack Attack Down: SClam + Clay
BlueBracer4Pow Up: LBack Attack Down: LClam + Clay
RedBracer1Pow Up: SStress Recovery: SClam + Stone
RedBracer2Pow Up: SStress Recovery: LClam + Stone
RedBracer3Pow Up: LFatigue Recovery: SClam + Stone
RedBracer4Pow Up: LFatigue Recovery: LClam + Stone
GreenBracer1Pow Up: SSrc Item Increase: SClam + Ore
GreenBracer2Pow Up: STreasureBox Lv UpClam + Ore
GreenBracer3Pow Up: LBtl Item Increase: SClam + Ore
GreenBracer4Pow Up: LClam + Ore
YellowBracer1Pow Up: SAnger/WeakClam + Gem
YellowBracer2Pow Up: SAnger/StrongClam + Gem
YellowBracer3Pow Up: LFear/WeakClam + Gem
YellowBracer4Pow Up: LFear/StrongClam + Gem
BlackBracer1Pow Up: SDizziness/WeakClam + Tablet
BlackBracer2Pow Up: SDizziness/StrongClam + Tablet
BlackBracer3Pow Up: LClam + Tablet
BlackBracer4Pow Up: LClam + Tablet
WhiteBracer1Pow Up: SSmall Bonus/WeakClam + Metal
WhiteBracer2Pow Up: SSmall Bonus/StrongClam + Metal
WhiteBracer3Pow Up: LLarge Bonus/WeakClam + Metal
WhiteBracer4Pow Up: LLarge Bonus/StrongClam + Metal
SilverBracer1Pow Up: SAt Start: QuickClam + Element
SilverBracer2Pow Up: SAt Start: Power UpClam + Element
SilverBracer3Pow Up: LRemove Penalty/WeakClam + Element
SilverBracer4Pow Up: LRemove Penalty/StrongClam + Element
GoldBracer1Pow Up: SDuring Anger: DAM+Clam + Ancient Relic
GoldBracer2Pow Up: SDuring Anger: DAM++Clam + Ancient Relic
GoldBracer3Pow Up: LDuring Fear: DAM+Clam + Ancient Relic
GoldBracer4Pow Up: LDuring Fear: DAM++Clam + Ancient Relic
BlueRing1Acc Up: SInitiative Down: SFossil + Clay
BlueRing2Acc Up: SInitiative Down: LFossil + Clay
BlueRing3Acc Up: LBack Attack Down: SFossil + Clay
BlueRing4Acc Up: LBack Attack Down: LFossil + Clay
RedRing1Acc Up: SStress Recovery: SFossil + Stone
RedRing2Acc Up: SStress Recovery: LFossil + Stone
RedRing3Acc Up: LFatigue Recovery: SFossil + Stone
RedRing4Acc Up: LFatigue Recovery: LFossil + Stone
GreenRing1Acc Up: SSrc Item Increase: SFossil + Gem
GreenRing2Acc Up: STreasureBox Lv UpFossil + Gem
GreenRing3Acc Up: LBtl Item Increase: SFossil + Gem
GreenRing4Acc Up: LFossil + Gem
YellowRing1Acc Up: SWeakness/Weak
YellowRing2Acc Up: SWeakness/Strong
YellowRing3Acc Up: L
YellowRing4Acc Up: L
BlackRing1Acc Up: SFossil + Tablet
BlackRing2Acc Up: SFossil + Tablet
BlackRing3Acc Up: LCurse/WeakFossil + Tablet
BlackRing4Acc Up: LCurse/StrongFossil + Tablet
WhiteRing1Acc Up: SSmall Bonus/Weak
WhiteRing2Acc Up: SSmall Bonus/Strong
WhiteRing3Acc Up: LLarge Bonus/Weak
WhiteRing4Acc Up: LLarge Bonus/Strong
SilverRing1Acc Up: SAt Start: Guard UpFossil + Element
SilverRing2Acc Up: SAt Start: QuickFossil + Element
SilverRing3Acc Up: LRemove Penalty/WeakFossil + Element
SilverRing4Acc Up: LRemove Penalty/StrongFossil + Element
GoldRing1Acc Up: SDuring Blind: DAM+Fossil + Ancient Relic
GoldRing2Acc Up: SDuring Blind: DAM++Fossil + Ancient Relic
GoldRing3Acc Up: LDuring Paralyze: DAM+Fossil + Ancient Relic
GoldRing4Acc Up: LDuring Paralyze: DAM++Fossil + Ancient Relic
BlueEyemask1Spd Up: S
BlueEyemask2Spd Up: S
BlueEyemask3Spd Up: L
BlueEyemask4Spd Up: L
RedEyemask1Spd Up: SStress Recovery: SFeather + Ore
RedEyemask2Spd Up: SStress Recovery: LFeather + Ore
RedEyemask3Spd Up: LFatigue Recovery: SFeather + Ore
RedEyemask4Spd Up: LFatigue Recovery: LFeather + Ore
GreenEyemask1Spd Up: SSearch Item Lv UpFeather + Gem
GreenEyemask2Spd Up: SBattle Item Lv UpFeather + Gem
GreenEyemask3Spd Up: LBtl Item Increase: SFeather + Gem
GreenEyemask4Spd Up: LBtl Item Reduction: LFeather + Gem
YellowEyemask1Spd Up: SFear/WeakFeather + Tablet
YellowEyemask2Spd Up: SFear/StrongFeather + Tablet
YellowEyemask3Spd Up: LFeather + Tablet
YellowEyemask4Spd Up: LFeather + Tablet
BlackEyemask1Spd Up: SFeather + Metal
BlackEyemask2Spd Up: SFeather + Metal
BlackEyemask3Spd Up: LFeather + Metal
BlackEyemask4Spd Up: LFeather + Metal
WhiteEyemask1Spd Up: SSmall Bonus/WeakFeather + Element
WhiteEyemask2Spd Up: SSmall Bonus/StrongFeather + Element
WhiteEyemask3Spd Up: LLarge Bonus/WeakFeather + Element
WhiteEyemask4Spd Up: LLarge Bonus/StrongFeather + Element
SilverEyemask1Spd Up: S
SilverEyemask2Spd Up: S
SilverEyemask3Spd Up: LRemove Penalty/Weak
SilverEyemask4Spd Up: LRemove Penalty/Strong
GoldEyemask1Spd Up: SDuring Curse: DAM+Horn + Stone
GoldEyemask2Spd Up: SDuring Curse: DAM++Horn + Stone
GoldEyemask3Spd Up: LDuring Anger: DAM+Horn + Stone
GoldEyemask4Spd Up: LDuring Anger: DAM++Horn + Stone
BlueCap1Int Up: STrap DAM Down: SHorn + Ore
BlueCap2Int Up: STrap DAM Down: LHorn + Ore
BlueCap3Int Up: LHorn + Ore
BlueCap4Int Up: LHorn + Ore
RedCap1Int Up: SStress Recovery: SHorn + Gem
RedCap2Int Up: SStress Recovery: LHorn + Gem
RedCap3Int Up: LFatigue Recovery: SHorn + Gem
RedCap4Int Up: LFatigue Recovery: LHorn + Gem
GreenCap1Int Up: SSearch Item Lv UpHorn + Orb
GreenCap2Int Up: SBattle Item Lv UpHorn + Orb
GreenCap3Int Up: LBtl Item Increase: SHorn + Orb
GreenCap4Int Up: LBtl Item Reduction: LHorn + Orb
YellowCap1Int Up: SHorn + Tablet
YellowCap2Int Up: SHorn + Tablet
YellowCap3Int Up: LHorn + Tablet
YellowCap4Int Up: LHorn + Tablet
BlackCap1Int Up: SCurse/WeakHorn + Metal
BlackCap2Int Up: SCurse/StrongHorn + Metal
BlackCap3Int Up: LRemove Ene. Bonus/WeakHorn + Metal
BlackCap4Int Up: LRemove Ene. Bonus/StrongHorn + Metal
WhiteCap1Int Up: SSmall Bonus/Weak
WhiteCap2Int Up: SSmall Bonus/Strong
WhiteCap3Int Up: LLarge Bonus/Weak
WhiteCap4Int Up: LLarge Bonus/Strong
SilverCap1Int Up: SAt Start: Hit UpHorn + Ancient Relic
SilverCap2Int Up: SHorn + Ancient Relic
SilverCap3Int Up: LRemove Penalty/WeakHorn + Ancient Relic
SilverCap4Int Up: LRemove Penalty/StrongHorn + Ancient Relic
GoldCap1Int Up: SWater + Clay
GoldCap2Int Up: SWater + Clay
GoldCap3Int Up: LDuring Confuse: DAM+Water + Clay
GoldCap4Int Up: LDuring Confuse: DAM++Water + Clay
BlueChoker1Def Up: SInitiative Down: SWater + Stone
BlueChoker2Def Up: SInitiative Down: LWater + Stone
BlueChoker3Def Up: LWater + Stone
BlueChoker4Def Up: LWater + Stone
RedChoker1Def Up: SStress Recovery: SWater + Ore
RedChoker2Def Up: SStress Recovery: LWater + Ore
RedChoker3Def Up: LFatigue Recovery: SWater + Ore
RedChoker4Def Up: LFatigue Recovery: LWater + Ore
GreenChoker1Def Up: SSearch Item Lv UpWater + Gem
GreenChoker2Def Up: SBattle Item Lv UpWater + Gem
GreenChoker3Def Up: LBtl Item Increase: SWater + Gem
GreenChoker4Def Up: LBtl Item Reduction: LWater + Gem
YellowChoker1Def Up: SWater + Orb
YellowChoker2Def Up: SWater + Orb
YellowChoker3Def Up: LWeakness/WeakWater + Orb
YellowChoker4Def Up: LWeakness/StrongWater + Orb
BlackChoker1Def Up: SWater + Spirit
BlackChoker2Def Up: SWater + Spirit
BlackChoker3Def Up: LWater + Spirit
BlackChoker4Def Up: LWater + Spirit
WhiteChoker1Def Up: SSmall Bonus/WeakWater + Tablet
WhiteChoker2Def Up: SSmall Bonus/StrongWater + Tablet
WhiteChoker3Def Up: LLarge Bonus/WeakWater + Tablet
WhiteChoker4Def Up: LLarge Bonus/StrongWater + Tablet
SilverChoker1Def Up: SWater + Metal
SilverChoker2Def Up: SWater + Metal
SilverChoker3Def Up: LRemove Penalty/WeakWater + Metal
SilverChoker4Def Up: LRemove Penalty/StrongWater + Metal
GoldChoker1Def Up: SWater + Element
GoldChoker2Def Up: SWater + Element
GoldChoker3Def Up: LWater + Element
GoldChoker4Def Up: LWater + Element
BlueBrooch1Lif Up: SWater + Ancient Relic
BlueBrooch2Lif Up: SWater + Ancient Relic
BlueBrooch3Lif Up: LWin Bonus: SWater + Ancient Relic
BlueBrooch4Lif Up: LWater + Ancient Relic
RedBrooch1Lif Up: SStress Recovery: SLiquid + Clay
RedBrooch2Lif Up: SStress Recovery: LLiquid + Clay
RedBrooch3Lif Up: LFatigue Recovery: SLiquid + Clay
RedBrooch4Lif Up: LFatigue Recovery: LLiquid + Clay
GreenBrooch1Lif Up: SSearch Item Lv UpLiquid + Stone
GreenBrooch2Lif Up: SBattle Item Lv UpLiquid + Stone
GreenBrooch3Lif Up: LBtl Item Increase: SLiquid + Stone
GreenBrooch4Lif Up: LBtl Item Reduction: LLiquid + Stone
YellowBrooch1Lif Up: SAnger/WeakGas + Stone
YellowBrooch2Lif Up: SAnger/StrongGas + Stone
YellowBrooch3Lif Up: LFear/WeakGas + Stone
YellowBrooch4Lif Up: LFear/StrongGas + Stone
BlackBrooch1Lif Up: SGas + Ore
BlackBrooch2Lif Up: SGas + Ore
BlackBrooch3Lif Up: LGas + Ore
BlackBrooch4Lif Up: LGas + Ore
WhiteBrooch1Lif Up: SSmall Bonus/WeakClay + Stone
WhiteBrooch2Lif Up: SSmall Bonus/StrongClay + Stone
WhiteBrooch3Lif Up: LLarge Bonus/WeakClay + Stone
WhiteBrooch4Lif Up: LLarge Bonus/StrongClay + Stone
SilverBrooch1Lif Up: SClay + Ore
SilverBrooch2Lif Up: SClay + Ore
SilverBrooch3Lif Up: LRemove Penalty/WeakClay + Ore
SilverBrooch4Lif Up: LRemove Penalty/StrongClay + Ore
GoldBrooch1Lif Up: SDuring Confuse: DAM+Stone + Ore
GoldBrooch2Lif Up: SDuring Confuse: DAM++Stone + Ore
GoldBrooch3Lif Up: LDuring Blind: DAM+Stone + Ore
GoldBrooch4Lif Up: LDuring Blind: DAM++Stone + Ore


Credits: darklao, VenomousX, Apocalypse