Stimulant Report: Nageel, Kasseitan, Teromeann

Monster Rancher Metropolis: Monster Rancher 2 Archive (PSOne): Items: Stimulant Report: Nageel, Kasseitan, Teromeann
By RNA on Tuesday, April 18, 2000 - 12:38 pm:

After realizing that the effects of the stimulant vitamins remained relatively constant (i.e. a certain stat would always be boosted by a vitamin) I decided to look into the issue on what stats were boosted by a stimulant and the amount it would then be augmented by. My results should be rather accurate as I have experimented and observed the results of the stimulants on multiple monsters, on multiple dates, and on multiple tourneys. My findings are as follows:

Nageel - Will bolster skill and defense attributes by 50%. In layman terms, a base skill rating of 300 will be raised to 450 for one battle once nageel is applied. The same would occur for defense. a base defense rating of 300 would be raised to 450.

Kasseitan - Utilizing this stimulant will augment your monster's power and speed attributes by 50%. Once again the example is as follows. If your base strength skill were 300, after using this supplement, it would rise to 450 for the duration of one tournament. The same example would occur for speed.

Teromeann - Unlike the previous two stimulants, this has a differing effect. Rather than temporarily improving two attributes by 50%, this stimulant bolsters the monster's power rating by 20%, its skill rating by 20%, and its speed by an astronomical 100%. See above examples on how to apply bonuses to your monster's stats.

Other notes: Nageel should be available around 1008 Kasseitan should be available around 1016 Teromeann for me is only available through an A Class tourney as a prize. Any information on its release date is welcome.

Teromeann seems to be ill-received by the intended recipient, not quite clear on what sort of negative (other than the proposed life span reduction) effect it imposes on the monster.

All stimulants should be applied on the week a rancher intends to fight.

By utilizing the stimulants and the information above, it may assist you with that extra boost that will make your monster a serious competitor in the higher classes.

In Battle special warning: The ability known as Anger is really a curse! Sure it may accelerate guts regeneration, but as a serious side effect, it drastically improves enemy chance to hit. You figure out how it can ruin your battle plan...

Anyone disagree with my findings, they aren't 100% sure, but somewhat reliable nonetheless.

-- Tonberi (kboi513@icqmail.com), October 08, 1999


By Hare Master on Wednesday, April 26, 2000 - 07:26 am:

I once tried a Negeel on my Gaboo and it died the next week....after that I thought I would give up on drugs cuz it makes your moster live like 1 year or something!


By Dark Phoenix on Wednesday, April 26, 2000 - 04:50 pm:

Careful with the Stimulants! Nageel, Kasseitan. and Teromeann dock a full FIVE MONTHS off your monster's lifespan. Use them only if absolutely feel that you must.