Battle and Stress Experiment

Monster Rancher Metropolis: Monster Rancher 4 Archive (PS2): Research on game mechanics: Battle and Stress Experiment
By Harrabcat on Saturday, February 14, 2004 - 09:36 pm:

Well I set out to see if battles reduce stress. So I brought out T6 (Phoenix) and T1 (Pixie) To do a little battling. When the pixies or phoenices get scolded 5 times in one week they go to the frustrated status. T6 Liked Battle While T1 Disliked Battle.Heres the results




T6 (Pixie) was scolded 5 times (Yo frustrated) then sent to the Breeze Cup (Results:Ko,Got Ko'd), came back frustrated.

T1 (Phoenix) was scolded 5 times (To frustrated) then sent to the Breeze Cup (Results:Ko,Ko), came back OK.

T6 (Pixie) was scolded 5 times (To frustrated) then sent to the Breeze Cup (Results:Won by Tie-Breaker,Ko), came back frustrated.

T6 (Pixie) was scolded 4 times (To just below frustrated), then sent to the Breeze Cup (Results:Ko,Ko) came back OK.

T6 (Pixie) was scolded 4 times (To just below frustrated), then sent to the Breeze Cup (Results:Lost) came back frustrated.

T1 (Phoenix) was scolded 5 times (To frustrated) then sent to the Breeze Cup (Results:Ko'd), came back frustrated.




Well what this data tells me is that there are at least 2 factors that determine how much stressful/relief battles are. The Likes and Dislikes of the monsters And how the monster does in the tournament. Then again there might need to be more tests done before anybody can make these types of conclusions

Any questions comments or the likewise?
By John Hawley on Saturday, February 14, 2004 - 10:14 pm:

Based just on this little set of data, it would appear that battle stress relief is minimal and can be wiped out by actual performance.