Monster Rancher 1 consolidated item list
Item effects and information for Monster Rancher 1 and MR1DX. Items are an important and often overlooked aspect of Monster Rancher. See what items do and what effects they have on your monster!
If you don't show up to the shop as soon as an item is available, the next item's countdown will be delayed until you have visited the shop to be shown the most recently unlocked shop item.
The first 5 items (Pill, Vitamin A & B, Fly Pill, Heart Pill) appear randomly seeded at the start of a new game for the order of availability at the shop, However the dates the items are released are the same.
Item Name | Available Date |
---|---|
Pill (Power Pill) Vitamin A Vitamin B Fly Pill Heart Pill | June 1, 1004 |
August 1, 1008 | |
October 1, 1012 | |
December 1, 1016 | |
February 1, 1021 | |
Nya Doll | April 1, 1025 |
Vitamin C | June 1, 1029 |
Vitamin D | August 1, 1033 |
- Cost: 10g
- +10 Stress
- x0.7 Fear
- x0.7 Spoil
- Cost: 100g
- +2 Form
- Cost: 300g
- +1 week lifespan
- -10 Stress
- +3 Spoil
- +6 Form
Tested with Calm Stones. Stress only drops -5 regardless of multiple stones.
- -2 Stress every week.
- Indestructible.
- -5 Stress on Week 1
- Sells for 5000 G
- -5 Fatigue on Week 1
- Sells for 5000 G
- +3 Fear on Week 1
- Sells for 5000 G
- +3 Spoil on Week 1
- Sells for 5000 G
- -10 Fatigue
- +1 Spoil
- +1 Fear
- +1 Spoil
- +10 Form
- +1 Fear
- +20 Form
- -50 Fatigue
- +2 Spoil
- +5 Form
- -50 Stress
- +2 Fear
- -5 Form
- +10 Fear
- -10 Form
- x0.5 Spoil
- +10 Spoil
- +10 Form
- x0.5 Fear
- +10 POW
- +10 DEF
- -10 LIF
- -2 weeks of lifespan on use.
- Sells for 1000 G
- +20 SPD
- -10 DEF
- -1 week of lifespan on use.
- Sells for 1000 G
- +20 SKI
- +10 POW
- -1 week of lifespan on use.
- Sells for 1000 G
- +10 POW
- +10 LIF
- -10 SKI
- -2 weeks of lifespan on use.
- Sells for 1000 G
- +10 DEF
- +10 LIF
- -10 SPD
- -2 weeks of lifespan on use.
- Sells for 1000 G
- +10 POW per week.
- +10 SKI per week.
- -1 weeks of lifespan per week.
- Sells for 500 G
- +10 POW per week.
- +10 SKI per week.
- -3 weeks of lifespan per week.
- Sells for 500 G
- +20 POW per week.
- +20 SKI per week.
- -2 weeks of lifespan per week.
- Sells for 750 G
- +20 POW per week.
- +20 SKI per week.
- -6 weeks of lifespan per week.
- Sells for 750 G
- +50 weeks Lifespan
- Sells for 10,000 G
- +25 weeks Lifespan
- Sells for 5000 G
- POW doubled
- SPD doubled
- -25 weeks of lifespan on use.
- Sells for 5000 G
- DEF doubled
- SKI doubled
- -25 weeks of lifespan on use.
- Sells for 5000 G
- +10 Fear
- +10 Spoil
NOTES: Vitamin C and D's effects (lifespan hit & stat gains) last 4 weeks after feeding it. You will only get the bonus stats if Work or Training is successful (not failed). Typically you would use this in Baby stages and/or with POW and SKI being very low stat gains.
- Should I use it? If you can gain more from Work or Training than the Vitamins can provide in the same lifespan hit, don't use it. If the stat gain is more than you'd get in the amount of lifespan weeks consumed by it, then it's safe to use! You may need to save before each week, and reset if the monster fails, otherwise you will still take the lifespan hit and not benefit from gaining the stats.
Item | POW (4wks) | SKI (4wks) | Total | Life hit PS1 (4wks) | Life hit DX (4 wks) |
---|---|---|---|---|---|
Vitamin C | 40 | 40 | 80 | -4 | -12 |
Vitamin D | 80 | 80 | 160 | -8 | -24 |
Example: In MR1DX, If you gain less than 80 points of stats (or less than 80 points between POW and SKI) in 12 weeks of Work or Training*, then Vitamin C is a good option to use.
* Work and Training can still incur additional lifespan hits via Stress and Fatigue buildup. Max stable upgrade, passives, using items, and/or starting Training in in optimal contition can help mitigate regular lifespan loss!
Visual Disc Chip Guide
Dino: +10 SKI
(sell: 500 G)
Gali: +10 INT
(sell: 1000 G)
Golem: +10 POW
(sell: 500 G)
Hare: +10 SKI
(sell: 500 G)
Jell: +10 DEF
(sell: 500 G)
Monol: +10 DEF
(sell: 1000 G)
Naga: +10 POW
(sell: 1000 G)
Pixie: +10 INT
(sell: 2000 G)
Plant: +10 LIF
(sell: 1000 G)
Suezo: +10 SKI
(sell: 500 G)
Tiger: +10 SKI
(sell: 500 G)
Worm: +10 LIF
(sell: 500 G)
- +50 LIF
- +50 INT
- Sells for 1000 G
- +50 POW
- +50 DEF
- Sells for 2000 G
- +50 SKI
- +50 SPD
- Sells for 2000 G
- +5 SKI
- +5 SPD
- +20 SKI
- +20 SPD
- +20 INT
- +20 INT
- +5 SKI
- +5 SKI
- +5 SPD
- +5 SPD
- +20 POW
- +20 SKI
- +20 INT
- +5 LIF
- +10 SKI
- +10 SPD
- +10 INT
Fusion Item Table View
Combining Item | Cost | Sell Price | LIF | POW | DEF | SKI | SPD | INT | Note |
---|---|---|---|---|---|---|---|---|---|
Dino CD Fragments | - | 500 | 0 | 0 | 0 | 10 | 0 | 0 | |
Golem CD Fragments | - | 500 | 0 | 10 | 0 | 0 | 0 | 0 | |
Tiger CD Fragments | - | 500 | 0 | 0 | 0 | 10 | 0 | 0 | |
Pixie CD Fragments | - | 2000 | 0 | 0 | 0 | 0 | 0 | 10 | |
Worm CD Fragments | - | 500 | 10 | 0 | 0 | 0 | 0 | 0 | |
Gel CD Fragments | - | 500 | 0 | 0 | 10 | 0 | 0 | 0 | |
Suezo CD Fragments | - | 500 | 0 | 0 | 0 | 10 | 0 | 0 | |
Hare CD Fragments | - | 500 | 0 | 0 | 0 | 10 | 0 | 0 | |
Gali CD Fragments | - | 1000 | 0 | 0 | 0 | 0 | 0 | 10 | |
Monol CD Fragments | - | 1000 | 0 | 0 | 10 | 0 | 0 | 0 | |
Naga CD Fragments | - | 1000 | 0 | 10 | 0 | 0 | 0 | 0 | |
Plant CD Fragments | - | 1000 | 10 | 0 | 0 | 0 | 0 | 0 | |
Magic Banana | - | 100 | 5 | 0 | 0 | 0 | 0 | 0 | Used for unlocking Ape |
Dragon Tusk | - | 5000 | 0 | 20 | 0 | 20 | 0 | 20 | Used for unlocking Dragon |
Old Mirror | - | 500 | 0 | 0 | 0 | 10 | 10 | 30 | Used for unlocking Magic |
Nya Doll | 1000 | 500 | 0 | 0 | 0 | 5 | 5 | 0 | Used for unlocking Nya |
Clay Doll (Assembled) | - | 5000 | 0 | 0 | 0 | 20 | 20 | 20 | Used for unlocking Henger |
Doll Head | - | 2000 | 0 | 0 | 0 | 0 | 0 | 20 | Clay Doll Parts (tourney) |
Doll Hand L | - | 100 | 0 | 0 | 0 | 5 | 0 | 0 | Clay Doll Parts (expedition) |
Doll Hand R | - | 100 | 0 | 0 | 0 | 5 | 0 | 0 | Clay Doll Parts (expedition) |
Doll Leg L | - | 100 | 0 | 0 | 0 | 0 | 5 | 0 | Clay Doll Parts (expedition) |
Doll Leg R | - | 100 | 0 | 0 | 0 | 0 | 5 | 0 | Clay Doll Parts (expedition) |
Gadamon God Statue | - | 2000 | 0 | 50 | 50 | 0 | 0 | 0 | Expedition |
Paragama God Statue | - | 2000 | 0 | 0 | 0 | 50 | 50 | 0 | Expedition |
Frelia God Statue | - | 1000 | 50 | 0 | 0 | 0 | 0 | 50 | Expedition |
Table View of Items
Credits: Lisa Shock / MRM translations
Item | Price | Sell Price | Fatigue | Stress | Lifespan | Fear | Spoil | Form | Notes |
---|---|---|---|---|---|---|---|---|---|
Potatoes | 10 | 0 | +10 | 0 | x0.7 | x0.7 | 0 | ||
Fish | 100 | 0 | 0 | 0 | 0 | 0 | +2 | ||
Meat | 300 | 0 | -10 | +1 week | 0 | +3 | +6 | ||
Fire Stone | 5000 | -5 | 0 | 0 | 0 | 0 | 0 | when held in inventory | |
Calm Stone | 5000 | 0 | -5 | 0 | 0 | 0 | 0 | when held in inventory | |
Wind Whistle | 5000 | 0 | 0 | 0 | 0 | +3 | 0 | when held in inventory | |
Wind Drum | 5000 | 0 | 0 | 0 | +3 | 0 | 0 | when held in inventory | |
Mango | 50 | 10 | -10 | 0 | 0 | +1 | +1 | 0 | |
Candy | 100 | 50 | 0 | 0 | 0 | 0 | +1 | +20 | |
Herb | 100 | 50 | 0 | 0 | 0 | +1 | 0 | -20 | |
Taffy | 200 | 100 | -50 | 0 | 0 | 0 | +2 | +5 | |
Mint | 200 | 100 | 0 | -50 | 0 | +2 | 0 | -5 | |
Mystic Snake | 500 | 250 | 0 | 0 | 0 | +10 | x0.5 | -10 | |
Apple Cake | 500 | 200 | 0 | 0 | 0 | x0.5 | +10 | +10 | |
Fly Pill | 2000 | 1000 | 0 | 0 | -1week | 0 | 0 | 0 | Spd+20 / Def-10 |
Heart Pill | 2000 | 1000 | 0 | 0 | -1weeks | 0 | 0 | 0 | Ski+20 / Pow-10 |
Vitamin A | 2000 | 1000 | 0 | 0 | -2weeks | 0 | 0 | 0 | Ski-10 / Pow & Lif+10 |
Vitamin B | 2000 | 1000 | 0 | 0 | -2weeks | 0 | 0 | 0 | Speed-10 / Def & Lif+10 / |
Pill | 2000 | 1000 | 0 | 0 | -2weeks | 0 | 0 | 0 | Lif-10 / Pow & Def+10 |
Vitamin C | 1000 | 500 | 0 | 0 | -1week | 0 | 0 | 0 | Pow & Ski+10 |
Vitamin D | 1500 | 750 | 0 | 0 | -2weeks | 0 | 0 | 0 | Pow+ Ski+ / Varies |
Sting Dust | 500 | 0 | 0 | 0 | +10 | +10 | 0 | ||
Medicine A | 5000 | 0 | 0 | -25weeks | 0 | 0 | 0 | Pow & Spd x2 for 1 tourney | |
Medicine B | 5000 | 0 | 0 | -25weeks | 0 | 0 | 0 | Def & Ski x2 for 1 tourney | |
Gold Peach | 10000 | 0 | 0 | +50weeks | 0 | 0 | 0 | ||
Plant Egg | 5000 | 0 | 0 | +25weeks | -50 | -50 | 0 |