Monster Rancher 1 consolidated item list
Item effects and information for Monster Rancher 1 and MR1DX. Items are an important and often overlooked aspect of Monster Rancher. See what items do and what effects they have on your monster!
If you don't show up to the shop as soon as an item is available, the next item's countdown will be delayed until you have visited the shop to be shown the most recently unlocked shop item.
The first 5 items (Pill, Vitamin A & B, Fly Pill, Heart Pill) appear randomly seeded at the start of a new game for the order of availability at the shop, However the dates the items are released are the same.
Item Name | Available Date |
---|---|
Pill (Power Pill) Vitamin A Vitamin B Fly Pill Heart Pill | June 1, 1004 |
August 1, 1008 | |
October 1, 1012 | |
December 1, 1016 | |
February 1, 1021 | |
Nya Doll | April 1, 1025 |
Vitamin C | June 1, 1029 |
Vitamin D | August 1, 1033 |
- Potatoes: 10g, +10 Stress, x0.7 Fear, x0.7 Spoil
- Fish: 100g, +2 form
- Meat: 300g, +1 wk Lifespan, -10 Stress, +3 Spoil, +6 Form
Tested with Calm Stones. Stress only drops -5 regardless of multiple stones.
- Stable Upgrade #2: -2 Stress per week
- Calm Stone: -5 Stress on week 1 (Sells for 5000)
- Fire Stone: -5 Fatigue on week 1 (Sells for 5000)
- Wind Drum: +3 Fear (Sells for 5000)
- Wind Whistle: +3 Spoil (Sells for 5000)
Visual Disc Chip Guide
Dino:
(sell: 500 G)
Gali:
(sell: 1000 G)
Golem:
(sell: 500 G)
Hare:
(sell: 500 G)
Jell:
(sell: 500 G)
Monol:
(sell: 1000 G)
Naga:
(sell: 1000 G)
Pixie:
(sell: 2000 G)
Plant:
(sell: 1000 G)
Suezo:
(sell: 500 G)
Tiger:
(sell: 500 G)
Worm:
(sell: 500 G)
- Dino: +10 SKI, (Sells for 500)
- Gali: +10 INT, (Sells for 1000)
- Golem: +10 POW, (Sells for 500)
- Hare: +10 SKI, (Sells for 500)
- Jell: +10 DEF, (Sells for 500)
- Monol: +10 DEF, (Sells for 1000)
- Naga: +10 POW, (Sells for 1000)
- Pixie: +10 INT, (Sells for 2000)
- Plant: +10 LIF, (Sells for 1000)
- Suezo: +10 SKI, (Sells for 500)
- Tiger: +10 SKI, (Sells for 500)
- Worm: +10 LIF, (Sells for 500)
- Frelia God Statue: +50 LIF, +50 INT (Sells for 1000g)
- Gadamon God Statue: +50 POW, +50 DEF (Sells for 2000g)
- Paragama God Statue: +50 SKI, +50 SPD (Sells for 2000g)
(See unlock guide for specific conditions to use these items)
- Cat Doll: Used to unlock Nya
- Clay Doll: Used to unlock Henger
- Dragon Tusk: Used to unlock Dragon
- Magic Banana: Used to unlock Ape
- Old Mirror: Used to unlock Magic
- Gold Peach: +50 weeks Lifespan (Sells for 10000)
- Plant Egg: +25 weeks Lifespan, -50 Fear, -50 Spoil (Sells for 5000)
* Any one monster can find only one Gold Peach & Plant Egg each during it's life... However any monster can be fed as many Gold Peaches or Plant Eggs as you've managed to find.
- Apple Cake: x0.5 Fear, +10 Spoil, +10 Form
- Candy: +1 Spoil, +10 Form
- Herb: +1 Fear, -20 Form
- Mint: -50 Stress, +2 Fear, -5 Form
- Mango: -10 Faigue, +1 Spoil, +1 Fear
- Sting Dust: +10 Fear, +10 Spoil
- Taffy: -50 Fatigue, +2 Spoil, +5 Form
- Mystic Snake: +10 Fear, x0.5 Spoil, -10 Form
- Medicine A: -25 weeks Lifespan, POW & SPD x2 for 1 tournament (Sells for 5000)
- Medicine B: -25 weeks Lifespan, DEF & SKI x2 for 1 tournament (Sells for 5000)
- Fly Pill: -1wk Lifespan, +20 SPD, -10 DEF (Sells for 1000)
- Heart Pill: -1wk Lifespan, +20 SKI, -10 POW (Sells for 1000)
- Pill (Power Pill): -2wks Lifespan, +10 POW & DEF, -10 LIF (Sells for 1000)
- Vitamin A: -2wks Lifespan, +10 POW & LIF, -10 SKI (Sells for 1000)
- Vitamin B: -2wks Lifespan, +10 DEF & LIF, -10 SPD (Sells for 1000)
- Vitamin C: -1wk Lifespan per week, for 4 wks, +10 POW & SKI Per Week for 4 wks (Sells for 500)
- Vitamin C (DX): -3wk Lifespan per week, for 4 wks
- Vitamin D: -2wks Lifespan per week, for 4 wks, +20 POW & +SKI Per Week for 4 wks (Sells for 750)
- Vitamin D (DX): -6wks Lifespan per week, for 4 wks
NOTES: Vitamin C and D's effects (lifespan hit & stat gains) last 4 weeks after feeding it. You will only get the bonus stats if Work or Training is successful (not failed). Typically you would use this in Baby stages and/or with POW and SKI being very low stat gains.
- Should I use it? If you can gain more from Work or Training than the Vitamins can provide in the same lifespan hit, don't use it. If the stat gain is more than you'd get in the amount of lifespan weeks consumed by it, then it's safe to use! You may need to save before each week, and reset if the monster fails, otherwise you will still take the lifespan hit and not benefit from gaining the stats.
Item POW
(4wks)SKI
(4wks)Total Life hit
PSX (4wks)Life hit DX
(4 wks)Vitamin C 40 40 80 -4 -12 Vitamin D 80 80 160 -8 -24
Example: In MR1DX, If you gain less than 80 points of stats (or less than 80 points between POW and SKI) in 12 weeks of Work or Training*, then Vitamin C is a good option to use.
* Work and Training can still incur additional lifespan hits via Stress and Fatigue buildup. Max stable upgrade, passives, using items, and/or starting Training in in optimal contition can help mitigate regular lifespan loss!
Table View of Items
Credits: Lisa Shock / MRM translations
Item | Price | Sell Price | Fatigue | Stress | Lifespan | Fear | Spoil | Form | Notes |
---|---|---|---|---|---|---|---|---|---|
Potatoes | 10 | 0 | +10 | 0 | x0.7 | x0.7 | 0 | ||
Fish | 100 | 0 | 0 | 0 | 0 | 0 | +2 | ||
Meat | 300 | 0 | -10 | +1 week | 0 | +3 | +6 | ||
Fire Stone | 5000 | -5 | 0 | 0 | 0 | 0 | 0 | when held in inventory | |
Calm Stone | 5000 | 0 | -5 | 0 | 0 | 0 | 0 | when held in inventory | |
Wind Whistle | 5000 | 0 | 0 | 0 | 0 | +3 | 0 | when held in inventory | |
Wind Drum | 5000 | 0 | 0 | 0 | +3 | 0 | 0 | when held in inventory | |
Mango | 50 | 10 | -10 | 0 | 0 | +1 | +1 | 0 | |
Candy | 100 | 50 | 0 | 0 | 0 | 0 | +1 | +20 | |
Herb | 100 | 50 | 0 | 0 | 0 | +1 | 0 | -20 | |
Taffy | 200 | 100 | -50 | 0 | 0 | 0 | +2 | +5 | |
Mint | 200 | 100 | 0 | -50 | 0 | +2 | 0 | -5 | |
Mystic Snake | 500 | 250 | 0 | 0 | 0 | +10 | x0.5 | -10 | |
Apple Cake | 500 | 200 | 0 | 0 | 0 | x0.5 | +10 | +10 | |
Fly Pill | 2000 | 1000 | 0 | 0 | -1week | 0 | 0 | 0 | Spd+20 / Def-10 |
Heart Pill | 2000 | 1000 | 0 | 0 | -1weeks | 0 | 0 | 0 | Ski+20 / Pow-10 |
Vitamin A | 2000 | 1000 | 0 | 0 | -2weeks | 0 | 0 | 0 | Ski-10 / Pow & Lif+10 |
Vitamin B | 2000 | 1000 | 0 | 0 | -2weeks | 0 | 0 | 0 | Speed-10 / Def & Lif+10 / |
Pill | 2000 | 1000 | 0 | 0 | -2weeks | 0 | 0 | 0 | Lif-10 / Pow & Def+10 |
Vitamin C | 1000 | 500 | 0 | 0 | -1week | 0 | 0 | 0 | Pow & Ski+10 |
Vitamin D | 1500 | 750 | 0 | 0 | -2weeks | 0 | 0 | 0 | Pow+ Ski+ / Varies |
Sting Dust | 500 | 0 | 0 | 0 | +10 | +10 | 0 | ||
Medicine A | 5000 | 0 | 0 | -25weeks | 0 | 0 | 0 | Pow & Spd x2 for 1 tourney | |
Medicine B | 5000 | 0 | 0 | -25weeks | 0 | 0 | 0 | Def & Ski x2 for 1 tourney | |
Gold Peach | 10000 | 0 | 0 | +50weeks | 0 | 0 | 0 | ||
Plant Egg | 5000 | 0 | 0 | +25weeks | -50 | -50 | 0 |