Combining for more techs

Monster Rancher Metropolis: Monster Rancher Advance 2 Archive (GameBoy Advance): The Studio (Combining/Breeding): Combining for more techs
By Infernus on Thursday, August 21, 2003 - 07:18 pm:

Ok, I've been researching on how to get monsters to start with more techs and this is what I came up with...

Notes:
-All monsters were combined with a pixie, except pixie and zan, who were combined with a golem
-The suzurin you get this way has BOTH power techs
-The # of extra techs was measured off of the base ones, which are gotten through single character passwords, except for doodle who we know starts with 2

Facts:
-Not all monsters are compatible enough for this to work, zan and pixie are an example
-If you use 2 very compatible monsters you may get more techs
-Sub breed(including legends and specials) monsters are prone to getting more techs, although it isn't guaranteed(I have seen sub zuums get TearBite, sub Arrowheads get MeteorBomb, etc.)
-This works with all monsters, I just showed pures for simplicity
-Single character passwords don't always work

Getting this to work:
-You must take 2 of the same monster, combine them, then take one of another breed(must be of a different breed) and combine it to the other monster example: arrowhead+arrowhead=arrowhead, then the new arrowhead+pixie=4 tech arrowhead

MonsterTechs# of extra techs
Arrowhead3 Stings/ScytheTail/Tail Sting/Punch2
AntlanFire Punch/Punch Rush/X Blade/Smoke Bomb2
DoodleWhip/Head Butt/Head Bomb/Rattle Blow2
DragonD. Tail/D. Bite/Trample1
DuckenWing Slap/Bound/Bombing/Missile2
DurahanKick/Swing/Cut-In-Two1
GaliFire Wall/FlyingMask/Lightning/Heavy Blow/Red Wisp2
GaruWild Slash/Wild Bite/Fire Upper1
GitanThuk Thuk/Ear Slap/Lightning1
GolemKick/Punch/Uppercut1
HareMini Punch/Muhha/Spin Bang/FurryFurry2
HengerDrill Punch/Mega Blade/Beam1
JokerUppercut/Hell Taunt/Slash1
LesioneFin Slap/Tail Whip/Head Slap1
MewHead Butt/Punch/Stab/Hip Press2
MocchiSlap/Head Butt/PetalWhirl1
MogiHeadbang/Punch In/Splash/Scratch2
MomoTail Whip/Scratch/Dunk/Spin Crush2
MonolCharge/Nail Stabs/Odd Light1
NagaPunch/Stab/Tail Slash/Scissors2
OctopeeEar Slap/Octo Ball/Octo Magic1
PhoenixBeak/Talons/Fire Blast/Flame Shot2
PixieSlap/Somersault/Ray1
PsirollerCharge/Drifting/Back Spin/Glider2
RaidenJudo Chop/Heel Drop/Plow Kick1
SuezoSpit/Tail Whip/Teleport1
SuzurinPokorin/Pokkorin/Aim Hit1
TigerScratch/One-Two/Bolt1
ZanStab/Somersault/Leg Arc1
ZuumTail Whip/Jump Kick/Spin Tail/Tackle2


By Pattongeneral on Thursday, August 21, 2003 - 07:26 pm:

Neat! Great job


By Jimeous on Thursday, August 21, 2003 - 10:16 pm:

Excellent :)


By Infernus on Thursday, August 21, 2003 - 10:47 pm:

Ok, I knew I forgot something. You can also pick the third combining monster, and it might have the techs.So arrowhead+arrowhead=arrowhead, new AH+Pixie=Pixie w/3 techs. It doesn't always work when you do it this way though. And with the sub breeds some techs get replaced with new ones altogether sometimes(Rarely seen it happen though). BTW, thanks Pattongeneral, Jimeous.


By Seize on Friday, August 22, 2003 - 08:14 pm:

Cool findings Infernus.
It makes sense that later generation monsters would have additional techs but I'm surprised to see it work with untrained family trees. Its also strange that the third monster must be different (you're certain that's the trick?).


By GoldenBoy on Saturday, August 23, 2003 - 05:28 pm:

Good work. I took a look at Jimeous' tech charts and tried
to assimilate your data in with the info he posted about
requirements.

My initial thought is that combination would give the
monster some extra techs on the next tier of ability.
However, it's really interesting that at least some of the
techs are quite high, requirement wise.

For example, Arrowhead babies tend to gain scythe tail,
under your method, and I know some of the babies I have
made start with Meteor Bomb. Those are the two highest
requirement techs on Arrowheads list.

So, in conclusion there is no pattern, but the lack of a
pattern is interesting in itself.


By Infernus on Sunday, August 24, 2003 - 06:53 pm:

To Seize: Yes, I'm certain that's the trick, no luck with monsters of the same breed.